I haven't seen this technique used elsewhere
This scene was made using my game engine written with Java and Kotlin
Source code:
[ Ссылка ]
TerrainExample class
Music - "[ocean jams] - Empty Road"
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I haven't seen this technique used elsewhere
This scene was made using my game engine written with Java and Kotlin
Source code:
[ Ссылка ]
TerrainExample class
Music - "[ocean jams] - Empty Road"