Possibly my favourite aspect of Spec Ops The Line is that as you progress through the game, not only does his face reflect his character development but also Captain Walker sounds more aggressive and psychotic when giving out combat barks in the game along with his squad.
Walt Williams (writer of the game) explained the process of these evolving combat barks in this GDC video presentation "We Are Not Heroes: Contextualizing Violence" (skip to Always Be Evolving): [ Ссылка ]
Ещё видео!