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In this video I teach you how to easily make two different types of Ai animals using Blueprints in Unreal Engine. This method is beginner friendly and does not use complicated techniques like behavior trees.
In this video you'll learn how to make an aggressive Ai animal that roams around and then chases the player once they see them. You'll also learn how to make a passive Ai animal that roams around and flees from the player to a specific hiding spot and only comes out when the player is out of range.
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