RIS Weekends is back with a deep dive on the 0.6 update. This video features Mausolos in an interview where we talk about all things Greeks, uncovering the 29 new Greek Factions and their histories.
Check Out My Other RTR Imperium Surrectum Content:
Map Showcase: [ Ссылка ]
Map Deep Dive: [ Ссылка ]
RIS Weekends (all v0.6 updates)! [ Ссылка ]
Seleucid Campaign: [ Ссылка ]
New Unit Rosters: [ Ссылка ]-
Save My Campaign: [ Ссылка ]
Guides: [ Ссылка ]
RTR: Imperium Surrectum v0.6 brings the Hellenic Update. This will include a new map, new factions, new minor factions, greek flavour and influence. Enjoy!
My Discord: [ Ссылка ]
Mod Discord: [ Ссылка ]
Kirsi's Imperator Map: [ Ссылка ]
About the Mod RTR: Imperium Surrectum:
[ Ссылка ]
Music Credit Jeff Van Dyck
[ Ссылка ]
This is the fourth official version of the new mod presented to you by the combined teams of Rome Total Realism and Roma Surrectum. Overall, RIS will look to provide historical accuracy as well as fun and challenging gameplay. Most importantly, RIS is one of the first mods to utilize the many new features unlocked and introduced in Feral’s amazing RR patch from December!
In this version you will find, among many other things:
32 Playable factions, including 11 brand new ones: Baktria, Epeiros, Achaian League, Aitolian League, Athens, Syracuse, Rhodes, Massalia, Kyrene, Boiotian League & the Saka!
A brand new unit roster, for the first time utilizing the great feature of unit texture variation for a number of core factions such as pre-Marian reforms Rome, Carthage, Antigonid Macedon, and the Arevaci, with many more to come!
An updated campaign map based upon our own overhauled variant of Mundus Magnus with beautiful new textures, as well as lots of new regions, settlements, and resources based off historical research.
Loads of new descriptions for factions, units, as well as the new recruitment buildings, written by- and based on proper historical research by our own historians.
A brand new economic system, focused on farming early and trade later. This is a much more difficult system than vanilla, but not impossible by any means!
A brand new recruitment system focusing on homeland and development: your homelands start off with easier recruitment options, but as you expand and build annexation, you must now build up your barracks, stables and ranges to access their respective units. This is a WIP and not final.
New BI-based religion system, simulating 22 cultures of the time (Italic, Greek, Celtic, Germanic, Iberian, Illyrian, Baltic, Thracian, Scythian, Libyan, Phoenician, Egyptian, Ethiopian, Arab, Judaean, Assyrian, Anatolian, Caucasian, Armenian, Mesopotamian, Iranian, & Indian!).
00:00 Welcome To RIS Weekends!
1:00 The Video Plan
1:35 How Many Greek Factions are There?
2:20 Why Have They Been Added?
4:15 How Does it Play?
5:30 How Did They Choose The Factions?
7:20 Emporion
11:10 Acragas
15:00 Taras (Tarentum)
18:45 Ankon AoR
19:20 Issa
23:40 What does Epibatai Mean?
25:00 Acarnanian League
27:50 Thessalian League
32:10 Elis
34:55 What does Ephebes Mean?
38:35 Megalopolis and Argos
43:45 Messene
48:40 Crete
49:00 Kydonia, Lyttos, Miletos and Gortyn
57:55 What does Agelai mean? (+hunting goats and customs)
1:03:40 Black Sea Greeks
1:04:00 Byzantium
1:06:10 The Northern League
1:12:45 Pontic Pentapolis
1:17:45 Histria
1:20:05 Olbia
1:24:15 Chersonesos
1:27:30 West Asia Greeks
1:28:45 Chios
1:32:15 Priene and Miletos
1:39:00 Neocretan vs Cretan Archers
1:41:40 Cyzicus
1:45:35 Embellishments in History
1:47:20 Cius
1:51:50 North Anatolian Greeks
1:52:20 Heraclea Pontica
1:56:45 Who were the Mariandynians?
1:58:20 Sinope
2:01:45 Trapezus
2:06:00 Greek City States
2:10:00 Subscribe, Like and Comment!
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Improved Visuals
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RTR Imperium Surrectum update
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