In this devlog I add new movement, a new enemy and a some new levels!
➤ WISHLIST BLOODTHIEF ON STEAM: [ Ссылка ]
➤ JOIN THE DISCORD: [ Ссылка ]
Welcome to the latest video for Bloodthief: My Retro first person melee action game made with Godot 4. In this devlog I talk about:
- Some new movement mechanics
- Level design stuff
- Designing a new enemy
- Godot 4 and coding (GDScript) tips
Leave a comment below if you have any questions about the project or my gamedev process!
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Chapters
0:00 Intro
0:45 Gameplay Montage
1:19 New Movement Mechanics
4:29 Deep and Intertwined Mechanics
6:26 Level Design
9:14 New Enemy Type
10:20 Code Refactoring
12:12 Item Switching
13:22 Wrapping Up
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State machine tutorial: [ Ссылка ]
How To Make Good Small Games: [ Ссылка ]
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All music by Midnight Crawler:
Spotify: [ Ссылка ]
Website: [ Ссылка ]
The Crawl - Midnight Crawler: [ Ссылка ]
Leviathan - Midnight Crawler: [ Ссылка ]
Avalanche - Midnight Crawler: [ Ссылка ]
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Alagard font by Hewett Tsoi: [ Ссылка ]
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#devlog #gamedev #godot #blender #godotengine #indiegame #indiedev
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