Learning Goals:
1 - Stealth Gameplay: Get the enemy to search for the player around their last known location
2- Forget Actor: Get the enemy to forget their target after a certain amount of time
Link to my Patreon (Thank you for your support)
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Join my Discord server to chat and mingle with the community
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Link to part 1 of the "Smart Enemy AI" tutorial:
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Link to the "Damage System" tutorial:
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Link to the "Projectile System" tutorial:
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About me:
I've been learning game development for a few years now, I do have a background in software engineering, and I also have a background in education, so being able to combine my love of gaming and love of education is the best way to spend my time.
I am currently working on this 3rd person action adventure game as a hobby, but I am also trying to build a community, thus I am creating YouTube tutorials to find others who are interested in game development and design.
If you are interested in learning more or if you are interested in working together, please let me know in the comments.
If you would like to support me on Patreon, you will get access to all the source code from every video I post as well as any custom assets that I create. Also I would be forever thankful to my early adopters
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Checkout my other tutorials on my channel:
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Chapters:
00:00 Outcome of This Part
00:56 Our Current Perception Setup
05:00 Implement Forget Actor Check
15:02 Seeking on Lost Sight
19:31 Seeking Sub Behavior Tree (Part 1)
26:40 EQS to Search For Player
33:46 Seeking Sub Behavior Tree (Part 2)
41:50 General Notes on Seeking
44:03 Next Up In Part 10
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