In this video I cover the different Categories of Render Passes and how to divide up the passes based on how they are used.
00:00 - intro
00:16 - Categories of Render Passes
00:48 - Beauty Rebuild and Data Passes
01:16 - Material AOVs
03:29 - Light Groups
05:15 - Utilities
05:55 - IDs
08:56 - Nuke Script Walkthrough
10:06 - K_Remove Tool
12:39 - Redshift Category Breakout
14:23 - Arnold Category Breakout
16:48 - Octane Category Breakout
19:34 - Tips and Tricks on Making Contact Sheets
20:41 - Split Layers Python Script
21:46 - Text displaying LayerName automatically
25:29 - Paste to Selected
26:55 - ContactSheetAuto
27:15 - Connect multiple inputs at once
29:14 - SpeedRun through whole contact sheet creation
30:33 - Outro
Please visit the blog post for the full write up, sources, references, work files, and render downloads accompanying the video.
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Or Head to my Compositing Blog for more posts and videos:
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CG Compositing Series - 1.2 Categories of Passes
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