In this tutorial, you'll learn how to create complex geometry using the Primitives workflow in Substance 3D Modeler. We'll start by covering the basics of creating and manipulating primitives, including how to modify their properties, use groups, and apply blend and combine modes. You'll also discover advanced techniques like extruding, creating grooves, and working with repelling forces.
00:00:00 Introduction
00:00:10 Primitive and primitive containers
00:00:53 Change primitive properties
00:01:17 Combining primitives with combine modes
00:02:18 Blend primitives
00:03:00 Reordering primitives
00:04:14 Groups
00:05:35 Repetition
00:06:28 Advanced combine modes
00:07:55 Practical example
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