In this dev log for MageGame 2000, I delve into the pipeline I use for importing all of the art and animation into the game. I am super excited to share this process and hope it inspires others to pursue similar methods of flipping assets in their games. All of the assets used to date are CC0 assets in the creative commons, and I am meticulously keeping accreditation logs to ensure every artist, big and small, receives the credit they deserve.
Here is the link to the repo for the plugin:
[ Ссылка ]
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