In this video, I'll go over the basics for creating Custom Resources in Godot.
These Resources can be saved to the disc, and loaded later to replicate a powerful save system!
Custom Resources are extremely useful, and although I only cover the basics in this video, I highly recommend checking out the official Godot docs for more information on the topic.
Timestamps:
0:00 Intro
3:24 Main Code
9:01 Additional Info / Code
13:24 Examples Explanation / Outro
If you have any suggestions for tutorials or other game development concepts you'd like me to cover, feel free to lmk in the comments! :)
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