[ Ссылка ] The Unreal Live Link plug-in is an essential tool for a workflow that involves iClone and Unreal. In this tutorial, we’ll cover a major feature known as the iClone Origin Actor, which allows you to adjust the position of your assets from iClone in Unreal after they’ve already been baked to a sequencer.
00:00 Intro
00:23 Set Matching with iClone Origin
02:17 Positioning to a Moving Object
*Note: Assets shown in this tutorial serve only as reference material.
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Create 3D animations with iClone: [ Ссылка ]
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