PS4: 1080p/30fps
PS4 Pro: 1440p/30fps
PS5: 1800p/60fps
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- All versions have a single display mode.
- The PS5 version runs at 1800p average resolution at 60fps. The oldgen versions have to settle for 30fps.
- On PS5 we have general visual improvements in various settings such as textures, shadows, vegetation animation, ambient occlusion, draw distance or post-processing effects. However, the oldgen versions show a surprising visual quality.
- Dead Island 2 does not use Ray-Tracing of any kind. However, due to the absence of real-time day/night cycles, it has been possible to achieve high-level baked global illumination (especially indoors).
- Reflections, on the other hand, are not convincing in any version. Some use low-resolution cubemaps that tarnish the visual finish.
- Loading times on PS5 are 10 times faster.
- Some slight framerate drops on PS4/PS4 Pro. Especially in the larger areas.
- Dead Island 2 is one of the best optimized games I've seen on UE4. A solid and satisfying experience on any of the 3 platforms.
Music by Zeravi: [ Ссылка ]
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