USD is the future of large scale production workflows. In this video, I show you how to cache Maya animation to a native USD cache and vice versa.
For more information on USD, check out these resources:
Pixar's official USD Home: [ Ссылка ]
My primer on USD for artists: [ Ссылка ]
Find my living room scene here: [ Ссылка ]
Create an epic robot battle in USD and Bifrost!: [ Ссылка ]
Maya USD on GitHub: [ Ссылка ]
Catch up with Maya (USD content at 10:00): [ Ссылка ]
00:00 - Intro
00:49 - Exporting a Maya animation
01:32 - Creating a new USD layer
02:01 - Referencing the Maya animation
02:58 - Caching the reference to native USD data
03:34 - Editing the animation after caching
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