This is a guide on how to make all the smaller unplayable factions (like Byzantium) in RTR Imperium Surrectum v0.6 Playable! I hope you can play as the state of your choice with this easy fix.
Check Out My Other RTR Imperium Surrectum Content:
All the RIS Weekends Videos: [ Ссылка ]
Unit Rosters: [ Ссылка ]-
Faction Ranking Videos: [ Ссылка ]
Faction Guides: [ Ссылка ]
Seleucid Campaign: [ Ссылка ]
Map Showcase: [ Ссылка ]
Map Deep Dive: [ Ссылка ]
RIS Weekends (all v0.6 updates)! [ Ссылка ]
Save My Campaign: [ Ссылка ]
Guides: [ Ссылка ]
RTR: Imperium Surrectum v0.6 brings the Hellenic Update. This will include a new map, new factions, new minor factions, greek flavour and influence. Enjoy!
My Discord: [ Ссылка ]
Mod Discord: [ Ссылка ]
Kirsi's Imperator Map: [ Ссылка ]
About the Mod RTR: Imperium Surrectum:
[ Ссылка ]
This is the fourth official version of the new mod presented to you by the combined teams of Rome Total Realism and Roma Surrectum. Overall, RIS will look to provide historical accuracy as well as fun and challenging gameplay. Most importantly, RIS is one of the first mods to utilize the many new features unlocked and introduced in Feral’s amazing RR patch from December!
In this version you will find, among many other things:
32 Playable factions, including 11 brand new ones: Baktria, Epeiros, Achaian League, Aitolian League, Athens, Syracuse, Rhodes, Massalia, Kyrene, Boiotian League & the Saka!
A brand new unit roster, for the first time utilizing the great feature of unit texture variation for a number of core factions such as pre-Marian reforms Rome, Carthage, Antigonid Macedon, and the Arevaci, with many more to come!
An updated campaign map based upon our own overhauled variant of Mundus Magnus with beautiful new textures, as well as lots of new regions, settlements, and resources based off historical research.
Loads of new descriptions for factions, units, as well as the new recruitment buildings, written by- and based on proper historical research by our own historians.
A brand new economic system, focused on farming early and trade later. This is a much more difficult system than vanilla, but not impossible by any means!
A brand new recruitment system focusing on homeland and development: your homelands start off with easier recruitment options, but as you expand and build annexation, you must now build up your barracks, stables and ranges to access their respective units. This is a WIP and not final.
New BI-based religion system, simulating 22 cultures of the time (Italic, Greek, Celtic, Germanic, Iberian, Illyrian, Baltic, Thracian, Scythian, Libyan, Phoenician, Egyptian, Ethiopian, Arab, Judaean, Assyrian, Anatolian, Caucasian, Armenian, Mesopotamian, Iranian, & Indian!).
00:00 Intro and How to connect with RIS
00:50 The File Path
1:50 How to Decipher the Numbers
3:05 File Path Continued
4:00 How to Make Them Playable on the File
6:40 Key Notes
7:15 You're Now a Modder!
8:00 Like and Subscribe!
Music Credit: Jeff Van Dyck [ Ссылка ]
Ещё видео!