Are you ready to discover the magic of ARKit 2.0?
In yesterday's Keynote my favourite part was when the ARKit demo was played. So, here is what's new in ARKit 2.0 ( [ Ссылка ] )
Build unparalleled augmented reality experiences for hundreds of millions of users on iOS — the biggest AR platform in the world. With ARKit 2 on iOS 12, your AR apps can now be experienced by multiple users simultaneously, and resumed at a later time in the same state. You can also incorporate real-world objects into your AR experiences, giving your users even greater immersive opportunities.
Persistent AR Experiences
Now your apps can provide AR experiences that persist between sessions, and can be resumed at a later time. Users can start an AR puzzle on a table and come back to it later in the same state, or tackle an interior decorating project over multiple days without having to start over.
Shared AR Experiences
AR apps are no longer limited to a single person or device participating in an AR experience. Now multiple users can use their iOS device to simultaneously view AR experiences or play multiplayer games. Bystanders can even spectate AR games being played by multiple participants.
Object Detection and Tracking
ARKit 1.5 added support for 2D image detection, letting you trigger an AR experience based on 2D images like posters, artwork, or signs. ARKit 2 extends this support to offer full 2D image tracking, so you can incorporate movable objects like product boxes or magazines into your AR experiences. ARKit 2 also adds the ability to detect known 3D objects like sculptures, toys, or furniture.
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Get Ready for ARKit 2.0 (NEW FEATURES)
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