Samurai Warriors 4 Empires expands the concept to grant a specific merit based on the region in Japan a location is built.
A new feature is "Residential Administration" which offers a view into the characters' domestic activities.
Players can assign up to two characters to be magistrates for a specific trait, such as development or military.
Every character has varying compatibility ratings for each aspect that affects their performance.
Simulation aspects have been revamped.
Neglecting domestic affairs will make battles harder for the player.
The player's headquarters updates based on the national strengths of their forces.
Geographical and structure advantages remain for castles.
Magistrates may recommend a specific proposal for various benefits.
Choosing to accept or ignore may affect their loyalty rating which fluctuates each turn.
The main playable cast have unique proposals.
Loyalty affects the number of characters that can be sent to battle.
Up to eight characters can be dispatched.
Personal battle policies and formations for characters returns.
Conquered bases affect morale again.
In-battle historical events can occur if certain conditions are met prior to the conflict.
Special dialogue will play if the related parties clash during the stage.
During battle, a random enemy general may repeatedly single out a character on the player's side.
These enemies will become that character's "nemesis".
If the player completes nemesis missions, a special exchange will occur between the two characters.
Banners can be earned by defeating specific characters in battle.
They decorate a castle residence and grant secondary benefits when used.
Over 200 male and female generic officers are included.
Male figures highlight famous events, and female figures accommodate domestic affairs.
Two known figures are Chacha and Matsu.
They will be constructed with edit character parts.
Marriage events are present. Character exchanges will vary on whether their partner is historically accurate, fictional, or an edit character.
Married couples have unique battle quotes with one another.
Hot spring events return and are expanded.
Samurai Warriors 4 and Samurai Warriors 4-II save data grants Sanada and Ii banners respectively.
Players can transfer their edit characters from either game, but their characters' previously earned progress will not carry over into Empires due to the altered character growth and stats in this game.
Empire Mode, Main mode. Individual character driven historical scenarios have been dropped.
The free-flowing scenario system returns. Join a faction and complete objectives in the following scenarios:
1.Battle of Okehazama
2.Battle of Sekigahara
Before starting a scenario, players can select the general difficulty setting for stages.
Edit characters, female characters and character deaths can be switched on or off.
Characters are inclined to become available based on the historical year of their coming-of-age ceremony.
Each force has certain objectives within each scenario. If the player fulfills them and successfully views their faction's ending, additional scenarios will be unlocked.
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