In this overview we will discover the most important features of the new V-Ray 6 Update 1 such as:
- Masking of Glare Effects
- Improved and Updated LightMix with support for separated Emissive Shaders
- Updated Clouds for the Sun&Sky System with Density Multiplier, Seed and Contrails Functions
- Updated Aereal Perspective with correct Alpha Masking
- Updated V-Ray Physical Camera with Resolution Overrides and Proportion Guides
- Faster Environment Fog Rendering
- Denoiser Masking for applying the Denoiser only on parts of the image that require it
- AI Upscaling for faster rendertimes with impressive results
- Updated V-Ray Decals that support cylindrical projections and additional controls for bumpmap blending
- Updated V-Ray Lights that now support custom Decas for enhanced control
I am using 3ds Max 2023 and V-Ray 6.1 in this demo and you would require the same version in order to follow this tutorial!
Chapters:
00:00 - Introduction
00:27 - Glare Masking
01:25 - Improved LightMix
02:53 - Improved Clouds
04:40 - Improved Aereal Perspective
05:47 - Improved Physical Camera
07:17 - Faster Environment Fog
07:40 - Denoiser Masking
09:06 - AI Upscaling
12:00 - Improved Decals
14:30 - Custom Light Decay
16:25 - Additional Features
Be sure to subscribe to the channel in order to be notified about upcoming tutorials :-)
Full List of Features of V-Ray 6 Update 1:
[ Ссылка ]
Check out my Patreon for all my scene files, additional videos or just to support this channel :-)
[ Ссылка ]
V-Ray 6 Update 1 | New Features Explained
Теги
vrayv-rayvray6.1update16.1vray6 update 1vray 6vray 5versionnewfeaturesoverviewglaremaskingvfbimprovedcloudssunskyaerealperspecivedenoiseraiupscalingdecalsbendcylindricalprojectionlightdecayimprovementsbreakdowntutorialcgi3dlightingshadinginstructionrealisticphotorealvfxhow toartistChaosgroupAutodeskcoronaarnoldblenderc4dcycleseeveemayaoctane3ds3ds maxmaxpbrmakingofshaderusdsupportenhancephysicalcameraenvironmentfogfaster