It can be difficult to hire and manage a team of student developers. How do you supervise? Set expectations? Provide promotion and pay incentives? Justify your expenses to your supervisors? What about making sure the students are learning development and leadership skills they can use after graduation?
I go over the six steps I used to create a successful student developer experience in the university library:
Focus and scope the position (leave room for growth)
Hire the right students (know what you need from them)
Provide structure (schedules, communication, and expectations)
Competencies for advancement (with pay increases!)
Development guidelines (with room to grow!)
Learning opportunities (for them and me!)
This is based on a presentation I gave at GusDay 2023 held at St. Olaf College in Northfield, Minnesota, titled "Lead (and be Led by) a Team of Student Developers."
Links to presentation materials and resources are at the bottom of the post at [ Ссылка ]
00:00 Introduction
04:47 Steps for Student Experience
08:12 Focus and Scope the Position
14:38 Hire the Right Students
31:35 Provide Structure
42:32 Competencies for Advancement
48:53 Development Guidelines
52:22 Learning Opportunities
56:52 Resources and Thank You
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