In this shader tutorial video for Unreal and Unity, I show how to create an animated flag using World Position Offset in Unreal and Object Space Position in Unity. The effect is very cheap to calculate and can be used to add life to a scene without adding a lot of extra cost. It uses a simple sine wave and has controls for wavelength, speed, and wind scale.
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Here's the previous video on creating a worn-out LCD screen:
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Here's the playlist for all of the videos in the series:
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Shader Book Recommendations
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Theme Music
Peace in the Circuitry - Glitch Hop
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Background Music
Speo - The Little Things
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#UnrealEngine #shadergraph #Unity
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