I often receive comments about why I use KeyShot. I'm asked which rendering tool I recommend and which one is better, or best. Comparing render engines is not a practical or easy comparison to make, especially as KeyShot is quite different from many rendering software.
I made this video to shed some light on the nuances of KeyShot and how it differs from many other render engines. I also get into why many choose to use KeyShot and why some choose to leave it.
This video was made to answer questions I had when I was studying industrial design in college. I hope you enjoy it.
Download the free KeyShot Rendering Roadmap:
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Read the full article on this topic here:
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Level up your KeyShot skills with the Rendering Masterclass:
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Time Stamps:
0:00 - Intro
0:21 - Why Designers Use KeyShot
0:37 - Utility
0:57 - Ease of Use
1:17 - Compatibility
1:41 - CAD-Friendliness
2:41 - KeyShot's Limitations
2:58 - Simulation
3:25 - Advanced Animation
3:49 - Particle Systems
4:23 - Render Output Control
4:56 - Integration
5:38 - Types of CGI
7:23 - The 3D Pipeline
7:51 - About DCCs
8:37 - Why CAD & DCCs Don't (often) Mix
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