A playthrough of "Metro Mayhem" (Level 6) of Duke It Out in D.C., an expansion for Duke Nukem 3D for PC (which replaces Episode 3), played through eDuke32. 100% secrets. This stage contains the secret exit to the secret level.
Welcome to Rabid Transit, where Duke has to trav--hang on a sec, wrong map. Sorry.
Welcome to Metro Mayhem, where Duke has to traverse the underground transportation system of Washington D.C., home of alien scum standing guard to slow down or otherwise stop the hero. It's just big enough to be confusing enough to get lost in, yet contained just right so that you aren't going in circles. Well, no pun intended. There are some nasty sections of combat here, mostly with Pig Cops and Enforcers. However, there are plenty of Octabrains to make sure you have nowhere to hide as well. The flow of the map is solid and feels like once you know where each of the trains takes you, getting everything you need for survival becomes an easier task. The secret exit for this level will normally cause you to miss the Battlelord Sentry at the end of the normal exit but there IS a way to kill him and still take the secret exit...
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