No coin and no agris were used. From what I've seen one mob costs 70 agris so I don't recommend ever using it here. Simply not worth it, you'd get around 3.4k silver for each agris point, whereas spots like kratuga are 10k, aakman 12k-13k etc. Coin seems a bit more sensible (290mil), but if you're geared enough to do tungrad ruins you might as well do dehkia thornwood and get 390mil instead, or giants for 400mil.
About this hour - I got 9 putarek spawns, one spawn seems to take around 55-70s and gives ~390 trash loot each time. If I didn't get a single bird spawn I would be at 16k trash loot per hour. That said in an usual hour 4-5 putareks can be expected.
Spot Info:
Essentially you start off by taking the visionary below 90% hp(I think it only works with kd/bound, some people think otherwise, more testing needed), it's best to do it either very fast or outside of his aggro range. In nova's case 2 skills serve that function, accel Starscall (SHIFT LMB) and brutal ring (hotbar), though the latter is a bit harder to pull off. After that all you need is 4-5 skills and he's dead, his death stiffens the mobs (not really a stiffen) and you can easily go for back attacks right after. What's important here is damaging all the mobs at the same time, you will know which mobs you missed when you see which ones survive, admittedly sometimes the mobs just don't wanna die.
Nova's aoe on her highest dps skills are kinda small so some mobs will always survive unless the pack is tight enough or I play flawlessly (which I often don't)
The rotation I'm using has 13 packs, more might be needed with higher AP, since I'm close to overclearing already. Looking at the map I can see at least 5 viable rotations though I only have tested 2 of them. It's easy to predict the future in which 1100 AP is reachable, according to garmoth that would be 43%-68% more damage than I have now, which would require me to clear 18-21 packs (well, in reality it would be less, not all time is spent on dealing dmg), I don't think there are many rotations with that many packs, which might mean we will end up in a similar situation that the current hystria finds itself it. Namely 4 rooms for one rotation, in this case 2-3 spots for one rotation. Lowering the respawn time to 1:30 would help a lot in making more rotations viable once the gear of people catches up with the 1100AP softcap.
COMBO (choose any you like, they all work well, prefix a- means accel)
aSHIFTLMB WQ aSLMB F SHIFTRMB aSHIFTQ LMB WF Q SQ F SHIFTQ aSLMB
aSHIFTLMB SHIFTside aSHIFTQ LMB SQ F WQ aSLMB aSF SHIFTS SHIFTQ F Q WF
aSHIFTLMB SHIFTside WQ F SHIFTRMB aSLMB SHIFTQ SQ F WF SF brutalRing WRMB F Q SHIFTQ SF F SLMB
aSHIFTLMB WQ aSLMB SQ F WF SHIFTS aSHIFTQ LMB SHIFTside LMB Q SHIFTS F SHIFTRMB WQ aSLMB aSF SHIFTside F WF
aSHIFTLMB aSHIFTQ LMB SQ F WQ SHIFTS SHIFTQ SHIFTside aSLMB Q SHIFTS aSHIFTQ SHIFTS LMB F WF aSF
aSHIFTLMB WQ aSLMB SHIFTRMB SQ F SHIFTside aSHIFTQ LMB SHIFTside F aSLMB SHIFTQ SQ Q F SF WF SLMB
aSHIFTLMB WQ aSLMB aSHIFTQ LMB F WF Q SHIFTS aSF SHIFTS WQ aSLMB SHIFTS F SHIFTRMB aSHIFTQ LMB SQ WF aSF
aSHIFTLMB WQ F SHIFTQ WF Q SHIFTS brutalRing F aSLMB aSHIFTQ SHIFTside WQ SQ aSF SHIFTside LMB F WF
aSHIFTLMB aSLMB WQ SQ F Q WF SLMB SHIFTS SHIFTQ SHIFTRMB F brutalRing SF SQ SLMB SHIFTS WRMB WQ aSLMB
aSHIFTLMB F aSLMB WQ aSHIFTQ LMB F WF aSF SHIFTS SQ aSLMB SHIFTside LMB F WQ Q SHIFTS LMB WF aSF
aSHIFTLMB F aSLMB SHIFTRMB aSHIFTQ LMB WQ SQ F WF aSF SHIFTS LMB aSLMB SHIFTQ F aSF SHIFTside WQ SQ
And in simpler terms
Start with aSHIFTLMB then any combination of following skills SQ F aSLMB WQ SHIFTRMB SHIFTQ aSHIFTQ brutal (the order doesn't matter that much), when visionary dies it's time to WF through mobs and continue with any of those WQ aSLMB SHIFTQ aSHIFTQ brutal Q quoratums earth. Apart from that SF or aSF can be used to refresh casting speed self buff or to get some filler dmg when you think mobs are close to dying. That's it, fairly simple spot, just gotta aim well and manage accel to avoid situations where you're forced to open with brutal instead of aSHIFTLMB.
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