Welcome to Episode 2 of Let's Play Pillars of Eternity on PHTV Gaming. I play this game on the PC.
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Mortarion and Calisca narrowly escape the Biawic and find themselves in the ruins of Cilant Lis. While exploring the ruins they find the reason why the Glanfathan have attacked the caravan, there were looters in the caves.
After working through the ruins they emerge on the other side. The storm has passed thankfully. From their new vantage point they see a few people conducting a ritual of some sort. They channel their power into the monument that spins and emmits light. Then there is a sudden explosion that knocks Mortarion and Calisca out.
Mortarion experiences a strage dreamlike vision. When he comes about he find Calisca dead. He keeps hearing voices and sees strange figures dart around at the edge of his vision. He quickly continues his journey to Gilded Vale to seek treatment for this new condition.
His path leads through Valewood where he learns the darks secret of a strange man whi betrayed his best friend in a cave and left him for dead.
He also rescues a dwarf cook from the clutches of bandits.
The strange visions follow him throug the woods.
Will he be able to get treatment? Will his condition detoriate or can he be cured?
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Pillars of Eternity (original working title Project Eternity) is a party-based role-playing video game inspired by the Infinity Engine games (Baldur's Gate 1 and 2, Icewind Dale 1 & 2, and Planescape: Torment) set in an original fantasy world created by Obsidian Entertainment for Microsoft Windows, OS X and Linux. The game was crowd funded via Kickstarter campaign and PayPal pledges. Kickstarter campaign achieved its initial funding goal within 24 hours of launch, and was concluded on October 16, 2012 after raising $3,986,929 in total from 73,986 backers, with additional $324,650 from roughly 5,698 backers PayPal pledges.
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