Part 26 - Inside the tomb we fight Sacred & Minotaur. The Brothers and gain their powers as a Guardian Force....
.... + we steal their cards, woho!
Allright, this place can be tricky for 1 reason.
When you're moving through the tomb, it's based on your perspective.
Meaning if you go in to 1 place, then turn around, everything will have switched sides completely so to speak.
There are more then 1 way to go, but here's how I did it really easy.
Note: When I say 'curved' it means there's only 1 way to go.
Which is forward through a Curved path.
Ok, FROM THE ID SWORD!!!! -
Right, Curved, Right, Curved, Right, Up.
Basically that's just going straight east.
Here you will battle Sacred. Alone he's a complete joke whose terribly slow, hits for nothing and can't really do anything.
He has worthwhile spells to draw though, especially due to being so easy you'll never have to defend yourself.
He really does NO damage.
Once you've dealt with Sacred.
FROM THE ROOM WITH SACRED BOSS -
Leave room, Up, Right, Curved, Right, Curved, Right, Up.
Once again, basically heading East.
Here you will see a Floodgate. Make sure you draw Float spell, open the flood and you're done in the room.
FROM THE FLOODGATE ROOM -
Leave the room, Up, Up, Right, Up, Curved, Right, Up.
Slightly different there.
Here you get to a room with a handle to switch. In the right corner there's a Hidden Cura Spell. Press the handle and you're done in that room.
FROM THE HANDLE/CURA ROOM -
Leave the room, Up, Up, Right, Left, Left, Up.
This is the last place.
Now you'll battle Sacred and Minotaur.
Now if you have very high STR, like junctioning Tornado.
Then there's no problem, just 1-2 shot them.
If you have weaker characters, you'll probably need to use Float and Protect.
Protect can be draw-casted from both of them, but Float has to be used from that stack you used draw on earlier.
Float might not be neccessary, but it makes you immune to their ONLY strong attack, which deals perhaps a 200-300 to all your characters. I'm not entirely sure about its exact power.
Of course, with protect that'll be cut in half ;-) So make sure you have that on at least.
1 more thing to note is their regen can be cut of by also casting Float on them.
Once you've beaten em you get Brothers GF and their cards. Nice!
To leave you just have to go straight up.
REMEMBER to check the ID number before you leave. Write it down if you might forget it.
1 of the cards can be turned into Adamantine for your Lionheart in case you were after it.
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