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Projecting textures or images onto spherical objects is easy inside SOLIDWORKS. Any image that was derived from the spherical appearance, such as a Mercator projection map of the globe, will automatically map and stretch to fit to give an accurate appearance. If that appearance is a displacement map, where colors represent height values, it can also be used as a 3D Texture. In this case the displacement map of the earth is applied to a standard spherical face and with the options “Fit Height/Width to selection” enabled it automatically covers the entire face perfectly.
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