I spent 1 year developing an open world RPG game. What kind of progress did I make and how much more is left in development?
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Catsoft Works - Game Creator 2 | [ Ссылка ]
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Catsoft Works - Stats 2 (GC2 module) | [ Ссылка ]
Demigiant - DOTween Pro | [ Ссылка ]
Haon - Novice Witch | [ Ссылка ]
Suriyun - Turnipa | [ Ссылка ]
Monqo studios - Repsonsive pressure plates | [ Ссылка ]
ATART - ATART Casual Wizard Pack | [ Ссылка ]
Tidal Flask Studios - Fantastic - Interior Pack | [ Ссылка ]
Raygeas - Suntail - Stylized Fantasy Village | [ Ссылка ]
Raygeas - AZURE Nature | [ Ссылка ]
Polymorphfx - Magic Spells FX Pack | [ Ссылка ]
Steven Craeynest - 3D Speed Lines | [ Ссылка ]
WOW Sound - RPG Magic Sound Effect | [ Ссылка ]
Ciathyza - Gridbox Prototype Material | [ Ссылка ]
Chris Nolet - Quick Outline | [ Ссылка ]
Procedural Worlds - Pegasus | [ Ссылка ]
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#devlog #unity #gamedev
1 Year MAKING an OPEN-WORLD game
Теги
open worldopen-worldunityunity3dmaking a gamedevlogdevblogmaking a game in unityhow to make a gamerpgjrpgstardew valleyhogwarts legacyslime rancherharry pottermana valleywitch gamewholesome gameminecraftmine craftopen world rpgopen-world rpgquiditchquidditchflying gamemagicmagic gamewizarddanipolymarsbarjigoodgisblackthornprodunity enginevisual scriptingcc sharpmitgame creatorgame creator 2gc2elemental spells