Nice meterless corner mix with lots of routes. If timed well you are plus 4 after the fmp xx l hb. This is basically the same as a corner setup iamrubez came up with but that one used fmp xx lk tackle and that didn’t leave you plus enough to beat throws with the chp.
If the chp is blocked you can 1) cancel into hk knee to side switch or 2) cancel into mk knee to stay in front or 3) cancel into vs2 fb or ex ground fb and then throw (the fireballs are +2 ob and +3 oh so you get a free throw) and then you have time for a slp air reset after the last mirror bounce (example of that here [ Ссылка ]).
If the chp hits you can go for a second chp then you can either 1) cancel into hk knee and go for the mixup i do here or 2) use fmp dash for a cross under side switch.
Tips: To get the plus 4 after the fmp xx l hb you have to hit the
fmp asap, i buffer the close mirror then look to do my fmp xx l hb as soon as they bounce off. Some people can go to fmp from down back but I can’t do that consistently so after I buffer the close mirror I move the joystick to down forward (maintaining contact with the bottom gate so I don’t lose charge) then I ride the gate up for the fmp xx l hb.
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