unlucky episode 13 hit hard on this one!
If you enjoy your typical Roguelite/Roguelike experience, this is what you’re going to find in I, Dracula: Genesis- times a dozen. Procedural generation, lots and lots of upgradeable weapons, spells, perks, alien artefacts, strange technological and magical devices, enemies, NPCs, traps, custom events and hidden shops. So many of those, you'll feel overpowered. On the surface it is a beautiful isometric twin-stick shooter, but inside there's a huge emphasis on depth, variety, replayability and discovering all those amazing synergies that make your eyes pop!
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