Tales of Monkey Island is a 2009 graphic adventure video game developed by Telltale Games and LucasArts.
It is the fifth game in the Monkey Island series, released nearly a decade after the previous installment, Escape from Monkey Island.
Players assume the role of pirate Guybrush Threepwood, who—while attempting to destroy his nemesis, the undead pirate LeChuck—accidentally releases a voodoo pox across the Gulf of Melange.
With the assistance of his wife, Elaine Marley–Threepwood, Guybrush seeks out a cure.
It was developed concurrently with LucasArts' special edition of the 1990 title The Secret of Monkey Island; LucasArts oversaw production of Tales of Monkey Island, and ensured that it matched the remake in certain areas, such as art direction.
Production began in early 2009; franchise creator Ron Gilbert was involved in project planning, while development was led by Dave Grossman, who co-designed the first two Monkey Island games.
The game's music was composed by Michael Land, and the core cast of The Curse of Monkey Island reprised their voice roles.
Like its predecessors, Tales of Monkey Island is a graphic adventure game; the player assumes the role of the protagonist in an interactive story, which is driven by the exploration of the game's three-dimensional environments and by solving puzzles.
These puzzles are traditional adventure game conundrums that require the player to use the environment, or items that have been found and stored inside the game's inventory, to accomplish goals.
In keeping with previous Monkey Island games, Tales of Monkey Island allows players to combine certain items to create new items;
for instance, the player can combine a number of voodoo ingredients with a cutlass to produce a magical cutlass.
The game world is explored with a PC keyboard and mouse. Contrary to previous Telltale adventure games, the player holds and drags the mouse to move Guybrush, rather than point and clicking.
The WASD keys or the arrow keys may instead be used to move Guybrush.
Like other Monkey Island games, Tales of Monkey Island is designed to prevent the player from meeting a dead-end, such as the death of the player character.
Each of the game's chapters is an estimated two to four hours in length, depending on the player's ability to solve the puzzles.
A hint system can assist struggling players.
The first chapter of the game includes a "treasure hunt" mode, where the player directs Guybrush through a maze-like jungle in pursuit of hidden treasure.
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