Hi! I'm Leo and I'm a freelance 3D artist.
This is a snapshot of my most recent 3D environment animation work - mostly done in Unreal Engine 5 Early Access and Blender 2.93. Utilising a combination of self-made assets, Quixel Megascans and Epic Games Marketplace content - along with Niagara particle systems and Blender cloth simulations. Real-time global illumination was achieved using Lumen and high-poly assets using Nanite.
Rendered out in UE5 using the Movie Render Queue with temporal up-sampling. Compositing done in the Blender Compositor. Colour-grading and editing done in Davinci Resolve.
For the full individual animations, please have a look at the rest of my channel.
Please direct inquiries to: business.leotorres@gmail.com
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