Indonesia is a game in which two to five players build up an economy, trying to acquire the most money. Players acquire production companies, which produce goods (rice, spices, microwaveable meals, rubber, and oil), and shipping companies, which deliver goods to cities. As cities receive goods, they grow, increasing their demands. Production companies earn money for each good delivered to a city, up to the city's capacity, but they must pay shipping companies for the distance traveled, even if they end up losing money. Players can research advantages, like greater shipping capacity or the ability to merge companies, possibly stealing ownership of lucrative plantations or shipping routes by buying out other players.
---Description from Publisher--
Designer : Jeroen Doumen, Joris Wiersinga
Artist : Jeroen Kesselaar, Ynze Moedt
Year Published : 2005
Publishers : Splotter Spellen
Timestamps
00:00 Opening clip
00:49 Setup
03:27 Game Overview
07:12 Gameplay - Phase 1 : New Era
09:02 Gameplay - Phase 2 : Bid for Turn Order
13:28 Gameplay - Phase 3 : Mergers
10:08 Gameplay - Phase 4 : Acquisitions
17:38 Gameplay - Phase 5 : Research & Development
18:13 Gameplay - Phase 6 : Operations
24:33 Gameplay - Phase 7 : City Growth
24:50 Game end
25:13 The Siap Faji merger
26:26 Closing
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