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This Phoenix FD for 3Ds Max VFX tutorial covers using the motion velocity parameter to make a smoke simulation spin around the car wheel for a burnout effect. I also go over using the adaptive grid to make the simulation area expand automatically based on where the smoke is moving.
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RedefineFX provides cutting-edge visual effects training & courses that take our students on a journey of sharpening their skills, building confidence in creating their own complete VFX shots, and taking a shortcut to a profitable career in the VFX industry. Founded & based in Los Angeles, California. Learn more about our story: [ Ссылка ]
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