Deep Dungeon Palace of the Dead (PoTD) Machinist (MCH) Solo Live Tutorial & Guide for Floors 191-200: Dawntrail Update for "The Necromancer" Achievement Title!
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Playlist for ALL Floor Guides: [ Ссылка ]
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Welcome to the Dawntrail Guide to Obtaining: "The Necromancer" Title on Machinist!
I hope these live tutorial guides will help newer and first time players looking to achieve "The Necromancer" solo title, and further help gamers working towards the title.
If you have any questions or you'd like to share your own experiences, please leave it in the comments below. Be sure to check the timestamps!
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Old "Live Tutorial" EW Guides:
F1-120 - [ Ссылка ]
F121-200 - [ Ссылка ]
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Timestamps:
00:00 Start!
00:17 Introduction
02:00 Live Tutorial Begins
02:01 Sustaining Potion Check for the last 10 floors
02:42 Tip: Managing time for the last 10 floors
03:39 Floor 191-200 Gameplan Discussion
04:29 Floor 191-200 Begins
===Floor 191-193===
04:35 Tip: Raising Check!
04:49 Deep Palace Mummy - Proximity / Ashkin / Stunnable - No Steel
05:18 Tip: Proximity Patrols movement through a room and leaning
06:45 Deep Palace Iron Corse - Proximity / Patrol / Ashkin / Stunnable
07:18 Tip: Alternative strategy vs. Iron Corses if no steel (Use Resolution!)
08:13 Deep Palace Trap Explanation
08:55 Deep Palace Trap - Sound
09:28 Deep Palace Hippogryph - Sight
09:55 Tip: Pull priority to clear the exit
10:27 Tip: My strategy with using Alterations on F191+
11:30 Demo: Accidental double pull (Trap & Mummy)
12:30 Viewer Q: "What changed with MCH from EW to DT?"
13:17 Tip: Resolution possbily risky to use if Auto-Heal Disabled
14:18 Demo: Stagger Kiting
16:01 Deep Palace Mummy - No Steel + Gloom
16:33 Tip: Why I don't Resolution in Gloom - Part 1
16:57 Tip: My strategy for using Flights (F194-196)
17:27 Viewer Q: "Would I say that HoH enemies are easier or harder than PoTD ones?"
18:07 Tip: Why I don't Resolution in Gloom - Part 2
18:41 Tip: Time management discussion on F193 w/ 45 minutes left
20:34 Tip: Don't keep Steel at 3 on the final floor set!
===Floor 194-196===
23:37 Deep Palace Bicephalus - Proximity / Ashkin / NOT Stunnable
24:00 Onyx Dragon - Proximity / Ashkin / NOT Stunnable
24:54 Deep Palace Fachan - Sight / Patrol
25:59 Tip: Don't be afraid of mimics, check chests!
26:41 Tip: Deep Palace Wraith and out of combat AoE explanation
27:31 Deep Palace Wraith - Proximity / Ashkin / Stunnable
28:24 Tip: F195 - Start calculating Pomanders left to the end!
28:49 Personal Strat: I don't like using Alterations for F196-199 and why
30:12 Personal Strat: I prefer NOT to do "Double Dip Rage" in F191+ and explanation why
31:04 Tip: Last 3 Floors (197-199) you CANNOT get "No Knockback" debuff!
33:01 Deep Palace Gourmand - Proximity / Ashkin / Stunnable
34:56 Deep Palace Knight - Proximity / Ashkin / NOT Stunnable
===Floor 197-200===
37:21 Deep Palace Keeper - Sound / Patrol / Ashkin / NOT Stunnable - No Steel
38:31 Demo: Deep Palace Bicephalus - No Steel
39:46 Demo: Deep Palace Knight - No Steel
40:51 Demo: Deep Palace Gourman - No Steel
41:29 Demo: Deep Palace Fachan - No Steel
42:22 Demo: "Stonehedge" room and trap location on corner
42:54 Tip: Stunnable enemies when using Resolution discussion
43:24 Tip: Witching a group of enemies to do AoE Resolution
43:59 Tip: How to use Resolution and predicting enemy movement
45:49 Tip: Treasure Room blocking the path and how to handle it
46:54 Tip: Don't position Wraith in the middle of your spawn room while fighting it!
47:43 Tip: Treasure room management before using Resolution
49:31 Tip: Wraith out of combat attack and Keeper - bad combination
50:29 Demo: Resolution AoE against multiple stunnable enemies
Ещё видео!