Want to talk about the Alkahest Engine (or engine development in general)? Join our new Discord server!
[ Ссылка ]
==================================
Hey, friends! Welcome back to the next installment in the Alkahest Engine devlog series! In this video, we do some basic planning for how the UI Renderer should function, and we get started on the UI Panels that we will eventually be rendering. Stay tuned for the next episode, where we will render our first panel to the screen!
ABOUT THE PROJECT
==============================
The Alkahest Engine is a passion project I've started where I am working to create a 3D Game Engine from scratch. The engine is built using Rust and OpenGL, as well as a few other libraries. Once the engine is in a more usable state, I plan to shift over to developing the game of my dreams, also called Alkahest. This game will be a free-to-play MMORPG set in a steampunk world that is fueled by the magic of alchemy.
Alkahest's public GitHub repo: [ Ссылка ]
#gamedev #gameengine #indiedev #gaming #mmorpg #development #rust #rustlang #opengl #rendering
UI Rendering | Rust Game Engine Devlog #13
Теги
mmogame developmentdevlogindieindie gamecodegame enginegame designgame development is hardgame engine tutorialgame engine seriesgame engine from scratchgame engine programminggame engine designgamedevrustlangrustrust gamerust game developmentrust game enginerust game engine developmentrust developmentrust devlogrust game devlog