Darksiders III is a departure from the previous games, borrowing structure and gameplay elements from Metroidvania and FromSoftware's Souls series, the game is viewed as a mashup of elements of previous games and a new direction. Players take control of Fury, sister of War and Death, two of the Four Horsemen of the Apocalypse, from a third-person perspective. Fury, a mage who is described as the most unpredictable and enigmatic of the Four Horsemen, relies on whips, swords, flails, daggers, and magic in combat. Fury can take on multiple different elemental forms in order to enhance her combat capabilities by granting her new weapons, attacks, and traversal abilities.
The combat is described as more methodical and straight forward not focusing on large crowds of enemies like the previous games and removing the hit counter. Enemies are stronger than in previous installments but appear in smaller numbers during encounters, so as to make battles feel more personal. Some enemies from previous games return, while other foes are new. Gated combat is not a feature, in an attempt to make everything within the setting contextualized and interconnected like the Souls series.
Darksiders III focuses on its leveling system in which Fury's damage, health, and arcane damage can be upgraded. The threats of the game's world will grow stronger as the player progresses through the story. Similar to War, yet dissimilar to Death, Fury collects souls from enemies and from objects in the environment, as a form of currency or an expendable resource. The player can attach "Enhancement"s to Fury's weapons for different perks and damage boosts.
The game takes place in a continuous environment where exploration plays a large role in gathering more lurchers and materials to upgrade Fury herself and her arsenal. While exploring, Fury must solve simple puzzles and overcome platforming obstacles, some of which make use of her whip. Such puzzles include using bombs to blow up obstructed pathways or Fury's Forms to interact with the environment.
Developer: Gunfire Games
Publisher: THQ Nordic
Director: John Pearl
Producer: Reinhard Pollice
Writer: Man of Action
Composer: Cris Velasco
Series: Darksiders
Engine: Unreal Engine 4
Platform: Microsoft Windows, PlayStation 4, Xbox One
Release: November 27, 2018
Genre: Action role-playing
Mode: Single-player
MINIMUM:
Requires a 64-bit processor and operating system
OS: Windows 7 / 8 / 10 64 bit
Processor: AMD FX-8320 (3,5 GHz) / Intel i5-4690K (3,5 GHz) or better
Memory: 8 GB RAM
Graphics: GeForce GTX 660 / Radeon R7 370 with 2 GB VRAM
DirectX: Version 11
Storage: 25 GB available space
RECOMMENDED:
Requires a 64-bit processor and operating system
OS: Windows 7 / 8 / 10 64 bit
Processor: Intel Core i7-3930K (3.2 GHz)/AMD Ryzen 5 1600 (3.2 GHz) or better
Memory: 16 GB RAM
Graphics: AMD Radeon RX 480 / NVIDIA GeForce GTX 970 with 4 GB VRAM
DirectX: Version 11
Storage: 25 GB available space
Additional Notes: We recommend using a controller.
My PC - Config
Intel Core i5 9400f 6 cores 6 threads
16GB DDR4 RAM [2x8GB DDR4 HyperX Fury] 2400MHz
Gigabyte Radeon RX 570 4 GB GDDR5
1TB HDD 7200RPM (WD Blue)
Windows 10 Pro x64 2004
Gigabyte H310M Rev 2.0 MotherBoard
Corsair VS450 - 450 Watt
without recording, you will get 5+ fps. The game is completely playable.
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