toot
Rules:
1) Starts with EXP exclusively gained from the main battle, ends with EXP exclusively gained from the main battle. (Obviously Omagatoki: Luck is banned). This means every single side quests not related to the story can be done with only the usage of cheat that lets you gain 0 EXP after completing the battle and the entire quest as a whole (random encounters too, as long as I gain zero EXP from it).
2) Despite this being a NG+ run, I can only use demons that are fusible at my level as if I'm doing a NG run. This means, all but Inheritance Violation will be banned for the sake of having to do everything over again. This also means I am going to use Macca cheat to reduce the time spent grinding as much as possible, as a single playthrough of SMTV takes literal day to complete even with that in mind.
3) Stats altering items; Omagatoki: Strategize/Adversity/Accursed Poison will be forbidden to be used up until a certain point. (e.g: Superbosses)
4) Banning any kind of RNG related Miracles and such for the sake of consistency, as well as Fusion Accident. This also means Demon Haunt (except for Nahobino, whose progression is tied to the story) is banned.
5) As this is a fun post-actual low level run, I'm allowing all demons (excluding route-exclusive demons) to be used from this point onwards. However ANY demons/NPC that can be recruited through special means (DLC, quests, story) can only be used if their level is below or equal 10 level difference compare to Nahobino's level.
The most boring Fiend to fight against. The most predictable Fiend to fight against. The most bullshit Fiend (excluding Demi-fiend) to fight against. Enduring Soul saves the day.
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