Welcome back to RIS weekends, where today we take a look at all the brand new economy changes to RTR Imperium Surrectum v0.6. We go over all new changes to public order and growth.
Part 1 of the Economy Video: [ Ссылка ]
RIS Weekends: [ Ссылка ]
Check Out My Other RTR Imperium Surrectum Content:
Map Showcase: [ Ссылка ]
Map Deep Dive: [ Ссылка ]
RIS Weekends (all v0.6 updates)! [ Ссылка ]
Seleucid Campaign: [ Ссылка ]
New Unit Rosters: [ Ссылка ]-
Save My Campaign: [ Ссылка ]
Guides: [ Ссылка ]
RTR: Imperium Surrectum v0.6 brings the Hellenic Update. This will include a new map, new factions, new minor factions, greek flavour and influence. Enjoy!
My Discord: [ Ссылка ]
Mod Discord: [ Ссылка ]
Kirsi's Imperator Map: [ Ссылка ]
About the Mod RTR: Imperium Surrectum:
[ Ссылка ]
This is the fourth official version of the new mod presented to you by the combined teams of Rome Total Realism and Roma Surrectum. Overall, RIS will look to provide historical accuracy as well as fun and challenging gameplay. Most importantly, RIS is one of the first mods to utilize the many new features unlocked and introduced in Feral’s amazing RR patch from December!
In this version you will find, among many other things:
32 Playable factions, including 11 brand new ones: Baktria, Epeiros, Achaian League, Aitolian League, Athens, Syracuse, Rhodes, Massalia, Kyrene, Boiotian League & the Saka!
A brand new unit roster, for the first time utilizing the great feature of unit texture variation for a number of core factions such as pre-Marian reforms Rome, Carthage, Antigonid Macedon, and the Arevaci, with many more to come!
An updated campaign map based upon our own overhauled variant of Mundus Magnus with beautiful new textures, as well as lots of new regions, settlements, and resources based off historical research.
Loads of new descriptions for factions, units, as well as the new recruitment buildings, written by- and based on proper historical research by our own historians.
A brand new economic system, focused on farming early and trade later. This is a much more difficult system than vanilla, but not impossible by any means!
A brand new recruitment system focusing on homeland and development: your homelands start off with easier recruitment options, but as you expand and build annexation, you must now build up your barracks, stables and ranges to access their respective units. This is a WIP and not final.
New BI-based religion system, simulating 22 cultures of the time (Italic, Greek, Celtic, Germanic, Iberian, Illyrian, Baltic, Thracian, Scythian, Libyan, Phoenician, Egyptian, Ethiopian, Arab, Judaean, Assyrian, Anatolian, Caucasian, Armenian, Mesopotamian, Iranian, & Indian!).
00:00 Intro and Today's Video
00:45 The Factors Affecting Public Order
2:35 Culture and Important
5:50 Taxes and Unrest
6:55 Squalor
7:55 Distance to Capital
9:20 Governors House
10:05 Walls
10:50 Military Buildings
11:30 Execution Squares
11:50 Trader Buildings
12:30 Farms
13:20 Grain Imports
13:40 Sewers Buildings
14:10 Academies
14:30 Odeons and Arenas
16:30 Temples
17:50 Tavern
18:50 Population Growth (Fertilities)
21:05 Other factors in pop growth
22:40 Governers Buildings
23:05 One thing to note
24:05 Traders and Ports
24:35 Farms
25:30 Grain Imports/Exports
26:10 Water Buildings
26:35 The Herds
27:45 Overall
28:20 Subscribe, Like and Comment!
Total War: ROME REMASTERED lets you relive the legacy that defined the award-winning strategy game series. Remastered to 4K with multiple improvements to visuals as well as refinements to gameplay, it’s time to revisit a true classic. Not everyone gets a second chance to conquer the Roman Empire.
RTR Imperium Surrectum v0.6 mod update Greeks total war units new units
Music Credit: Jeff Van Dyck [ Ссылка ]
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