#LiegeOfGames #boardgames
Can you have campaign fatigue? Or too many components? And when does this start to effect pricepoint and accessibility from a negative standpoint because the truth is, there is such a thing as too much of a good thing.
My thoughts on Tamashii Chronicles of Ascend and Tales from the Red Dragon Inn and how they relate, compare, and contrast.
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Time Stamp:
00:00 - 2 Games, 2 Comparisons, 2 Campaigns
00:19 - Overview
- Bag Builder/Pattern Matcher
03:00 - The Best Awaken Realms Game Mechanic?
- Simultaneous is a Plus
- Variability
05:12 - The Scenarios and Enemies
06:18 - Downsides: Cooperative but Solitaire
08:12 - The Content Locked Behind Decisions Dilemma
10:14 - Hex Based Map & Setup
- Still A Rulebook Learning Issue
- Making Complicated for Making Complicated
- Base Game is More Than Enough
12:58 - Overall Thoughts
15:36 - Tales from the Red Dragon Inn
- Lighter Style, Less Overall Complex
- Builds Upon Itself
- So. Much. Stuff.
17:20 - Scenarios: Foldable Maps
- “Table Presence” Issue
21:25 - Downside
- Too Similar To What You Already Have?
- Dice
22:52 - Overall Thoughts
- Embarrassment of Riches
- Not Just A Crawl Rinse & Repeat
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