Stutters. Long loading screens. We are used to blaming game developers for this, but they are not always to blame.
Shader compilation is the scourge of modern games. But what is it? How did it happen that a convenient piece of tech became an issue?
00:00 - Introduction
01:00 - What is a shader?
02:55 - Compilation of shaders
06:04 - Solving the stutter problem
08:43 - Results
Ещё видео!