The biggest issue I see with Lumion artists renders that ask for my advice, is the lighting nodes are far too high for interior scenes. Most of the time their renders look far better just by tweaking light values. The default value of 300 is absolutely INSANE. I typically use 1-25 depending on the location of the light, with even 100 being very high.
If the value of your lights is too high, you have to compensate with effects but that can lead to losing detail.
The first comparison I did was just to show how the lighting changes, but I realized that where it lined up with the video was kind of confusing. The value in my comparison was 20, where the viewport would have been at 7 during that time.
Check out some of our other videos!
REDUCE RENDER TIMES in LUMION! Up to 95%!
[ Ссылка ]
Sketchup to Blender Importer Add-on (Links in Description of Video)
[ Ссылка ]
Sketchup to Blender Timelapse:
[ Ссылка ]
LEARN UNREAL ENGINE:
[ Ссылка ]
Interior Lighting Effects
[ Ссылка ]
Lumion Render Passes
[ Ссылка ]
HDRIs in Lumion
[ Ссылка ] (Fastest)
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[ Ссылка ] (Sketchup Focused)
Layering 3D Grass
[ Ссылка ]
My Way of Lighting Exteriors
[ Ссылка ]
Importing POLIIGON PLANTS Into LUMION! Learn About Material IDs!
[ Ссылка ]
The website for our business can be found at [ Ссылка ] , we have been putting work into it lately and it is almost finished! If you come across any broken links or text boxes that look like they should not be there we apologize and they will be cleaned up soon!
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INTRO MUSIC:
Music: www.bensound.com - "Dream"
Bensound has amazing music you should check it out :)
Timestamps for the video:
Introduction 0:00
Opening Glass Room 0:50
Setting Up Camera 1:30
Adjusting Lights In Scene 1:50
I Don't Use Area Lights Much 2:10
The Lumion Devs Used 3 for Lamp 3:00
Adding More Lights 3:40
Understanding Attenuation of Lights 5:00
Adjusting Effects 6:00
Comparison 8:50
Looking Deeper At Lamp Example 9:10
Conclusion 10:00
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