Ashley Riot is back in part 21 of the my playthrough of a true cult classic on the ps1.
Vagrant Story takes place in the fictitious city of Leá Monde, situated within the kingdom called Valendia which has been engulfed by civil war. According to the Vagrant Story Ultimania, Valendia was founded 1,500 years ago by King Nalzarc, the first King of Valendia. For 1,200 years the House of Nalzarc continued to rule, until the government was handed to the regency of Gurunas and Valendia declined. Thirty-six years ago, a civil war erupted when the House of Nalzarc and other noble families, most notably the Bardorba family, fought against the Gurunas family to regain control of Valendia.
As for Leá Monde, it is a medieval town and the main setting of the game's story. It is described as an old town with a history of over 2,000 years. Sitting atop an island and surrounded by reefs, its walls have been the witness of many battles and was quoted to be a fortress stronger than the mightiest forts of Valendia. The Grand Cathedral towers over the town centre, a symbol of Leá Monde's indomitable spirit, and is the ground of the devout Iocus priesthood. During its peak, Leá Monde was a thriving community of 5,000 inhabitants; however, a great earthquake that struck the town 25 years ago ended Leá Monde's grand history, and from the bestiary it is found that two daevas of water and earth, Marid and Dao were summoned to cause this earthquake. The grounds of Leá Monde have not been stable ever since. Later in the story, while seeking the ultimate codex of sorcery called the Gran Grimoire, Guildenstern discovers with the help of Rosencrantz that the whole town was actually the Gran Grimoire itself
Locations include the Grand Cathedral and the Temple of Kiltia, an abandoned mineshaft and limestone quarry, the darkened labyrinths of the Undercity, the maze-like Snowfly Forest and the secret and deep Iron Maiden dungeon. Other locations include the Graylands, the setting for the prologue event; and Valnain, the city where the Valendia Knights of Peace's Headquarters is located. While Valendia and Leá Monde are fictitious, the game's scenery are inspired to some extent by real-life landscapes of the South West of France, notably the city of Saint-Emilion
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