since igpus don't have their own vram
we have to allocate some ram for it.
Resize bar support - With the ever-growing size of modern game assets, this results in a lot of transfers. Using Resizable BAR, assets can instead be requested as-needed and sent in full, so the CPU can efficiently access the entire frame buffer. And if multiple requests are made, transfers can occur concurrently, rather than queuing.
Build (Affiliate Links) :
Monitor - acer nitro qg221q [ Ссылка ]
Cabinet - ant esports ice 130ag
[ Ссылка ]
CPU - amd ryzen 5 5600G
[ Ссылка ]
Motherboard - gigabyte b550m ds3h ac
[ Ссылка ]
Ram - xpg 8gb ddr4 3200mhz
[ Ссылка ]
HDD - 1tb seagate barracuda
[ Ссылка ]
SSD - wd blue 250gb nvme
[ Ссылка ]
PSU - cooler master 550w (non modular)
[ Ссылка ]
Ещё видео!