So you want to stay at range, apply elemental damage, but not count your precious spell slots? Well, the kineticist and psychic have you covered. Each of these classes specializes in ranged (though sometimes melee) attacks that don't have daily limitations that bog down a lot of other classes. But between the two of them, what are their strengths and weaknesses? Why might you pick one over the other?
0:00 Intro
0:58 All Day Damage
5:05 Big Hits
7:05 Support
10:02 Extras
11:02 Roleplay
12:16 Conclusion
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