In today's video I go over few fixes v35 of Unity Oculus Integration addresses in terms of hand tracking features such as Hand Meshing and Finger Pinch Gestures which were broken prior to v35. I also walk you through a new scene added by Oculus where the Passthrough Layer is masked through our hands.
📌The Oculus Passthrough With Hands project shown in this video can be downloaded from GitHub at: [ Ссылка ]
📌Recommended VR Asset for Realistic Hand Interactions:
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Passthrough API Hand Tracking With OpenXR & Oculus Quest 2
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oculus quest 2oculus passthroughoculus quest 2 passthroughpassthrough api questpassthrough api experimentalpassthrough api oculusquest mixed realityquest 2 mixed realityv31 oculus questoculus quest v31 updateoculus quest v31 release datecheap mixed reality headsetmixed reality oculus quest 2augmented reality oculus quest 2augmented reality oculus questunity vrunity xr tutorialOVRCameraRigunity oculus quest 2passthrough api quest 2v35v36