Making a game and programming AI behaviour is a lot of fun. But it's even more fun, and in certain cases more efficient, where the AI can learn by its own mistakes and the different player behaviours! Let's take a look at using Machine Learning to create smart AI for our Unity games.
Get access to the Karting Microgame here: [ Ссылка ]
More information on the Machine Learning Agents Toolkit: [ Ссылка ]
BehaviourParameters on Github: [ Ссылка ]
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