HoloLens - Adding Real Environment Texture to Spatial Mapping (work-in-progress). Simple idea: paint the spatial-mapped 3D mesh of any room, using the native camera on the HoloLens. The texture capturing and processing all to be done by the standalone app on HoloLens, without any editing from another device.
Unfortunately, I couldn't show you the texture capturing process in the video because I cannot use the camera for both video recording and texture capturing at the same time.
This video is meant as a teaser, as my main goal is to incorporate real environment textures into a 3D miniMap, like the one in this link: [ Ссылка ]. Stay tuned :)
Matrix Inception is a mixed reality (VR + AR) development studio focused on Microsoft HoloLens.
Jump start your HoloLens development today: [ Ссылка ]
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