In this Blender 2.8 video tutorial I show how to create a finger rig with copy rotation constraints so that you can just rotate one bone (the first one) and the other bones will follow.
After that I add a driver to the first one and use a regular mesh as a controller to make controlling the finger rig more easy.
I added this the a whole hand rig that you can see n action and that I will add to my Unreal Engine 4 Low Poly FPS Kit.
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Blender 2.8 Hand & Finger Rig with Drivers
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blender 2.8 hand riggingblender 2.8 hand rigblender 2.8 driverblender 2.8 driver editorblender 2.8 tutorial animationblender hand rigblender 2.8 driversblender 2.8 tutorialblender 2.8 rigging and animationblender 2.8 riggingblender 2.8 rig animationblender rig controlsblender 2.8 tutorial beginnerblender driver tutorialblender driver modifierblender driver expressionriggingblender 2.8jayanamjayanam blenderblender tutorial