*I'm sorry guys this is a 2year old video that I kept on the backburner. It was on Udemy, but I've decided to make it fully free*
Build a playable Minecraft Clone with the cross-platform app development framework; Flutter, a minimalistic game dev engine; Flame, and Dart. Upon completion of this video, you'll learn Procedural Terrain Generation, Advanced Algorithms, State Management, Intensive Inventory Systems/Algorithms, Data Saving with Hive, Project Structuring and Much More!.
Source Code: [ Ссылка ]
Utils Code (With Enums, Assets, Recipes, etc) : [ Ссылка ]
Packages:
Flame: [ Ссылка ]
Flame Docs: [ Ссылка ]
GetX/Get: [ Ссылка ]
Fast Noise: [ Ссылка ]
Timestamps:
(00:01:43) Adding Zombies
(00:51:17) Adding Knockback
(00:56:10) Hurting Animation
(01:04:00) Hostile Entity
(01:16:00) Adding Spiders
(01:28:06) Spawn Index Positions
(01:54:34) Mobcaps and Spawning
(02:15:57) Combat
(02:36:49) Gravity Blocks
(02:57:05) Respawn Screen
(03:38:17) World Saving with Hive
(03:42:57) Setting up Hive
(03:52:58) Terrain Saving and World Data Adapters
(04:21:38) Inventory Saving
(04:55:04) Health and Hunger Saving
(05:10:15) Sky Timer Saving
(05:18:07) Menu Screen
(05:40:18) World Select Screen
(06:17:48) Create World Screen
#dart #flutter #gamedev #programming #coding #tutorial #minecraft #tutorial #coding #course #datastructures #gaming #protest
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