The Bally Professional Arcade (or Astrocade) was little more than a minor player in the early programmable console space, suffering from hardware shortages, endless software delays, and vaporware expansions. Yet since its 1978 debut, the system’s passionate fanbase has taken matters into their own hands, developing and selling a quirky library of homegrown games unlike that of any other console library. Join Rachel Simone Weil and Kevin Bunch as they dig into this fascinating corner of game history, including a hands-on session in the museum after.
Panelists:
Kevin Bunch is a science writer and video game historian focused on the early days of the medium. He is the creator of the Atari Archive video series on YouTube, which looks at each game for the Atari 2600 in release order with occasional tangents into related topics, such as the history of the RCA Studio II.
Rachel Simone Weil is an artist and video game historian whose work centers on preserving and reimagining femme aesthetics in 8- and 16-bit console gaming. She brings girly and glitchy visuals to obsolete hardware and game consoles, creating interactive electronic art that has been shown internationally in venues ranging from chipmusic festivals to fine art galleries. In 2012, Weil founded FEMICOM Museum, a physical and online collection of twentieth-century games and electronic toys for girls.
MAGFest, short for "Music And Gaming Festival", is a party dedicated to the appreciation of video game music, gaming of all types, and the gaming community. For more information about MAGFest events, visit [ Ссылка ].
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