***Read the FAQ in the video description***
This powerful raid farm is optimized for early game, requiring few materials and only 18 minutes to build (if you know exactly what you are doing), yet the farm can be run AFK and is just as productive as other raid farm designs that are much more complicated. This farm can be upgraded with a Raid Captain Bank, which allows you to run this farm without ever finding a pillager outpost:
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Discord: [ Ссылка ]
World download:
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Use "/effect give @s minecraft:bad_omen" to give yourself the bad omen effect.
Litematica schematic. DO NOT ROTATE. This is not a good substitute for the build tutorial because of the use of lava and kelp to make the bubble column and drop shaft.
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FAQs:
"Why do vexes keep killing me?" You need to kill raid mobs in one hit so that evokers don't summon vexes. The most practical way is to use a sword with sweeping edge enchantment, and make sure that you only attack about once per second. If you do not have an appropriate sword, taking a Potion of Invisibility may be helpful instead. You can also reroll your initial trade with a weaponsmith until you get an iron sword with sweeping edge.
"Why don't I have many mobs?" Ideally, you should play on hard difficulty. Normal and easy difficulty will also work, but the rates are much lower. Also, make sure that you wait for the horn to stop blaring before flipping the lever so that all the mobs have a chance to spawn.
"Why don't I have any mobs?" Make sure that the job site has the same X and Z coordinates as the northwest corner of the spawning platform, and make sure that the job site is claimed by your villager. Make sure that the spawning pad is not flooded when you are trying to start the raid. And make sure that you are not playing in peaceful difficulty. Make sure that you do not have land within 69 blocks (cylindrical distance) of the job site, as the raid can spawn there instead of at the farm.
"How do I stop the farm?" Just drop down to trigger a raid (which removes the bad omen effect) and leave.
"I'm still having problems." Try out the world download or litematica file to check your build. This raid farm may not work perfectly on modded servers. Leave me a comment and I might be able to help.
"I lose the bad omen effect when dropping down to the ocean and a raid does not start." The village needs at least 30 seconds after the horns stop blaring to cool down before another raid can start. If you try to start another raid too early, the bad omen effect is wasted.
"My raid bar disappears as I go up the bubble column." The boss bar always disappears when you are far enough away from the villager's workstation. Watch at 12:25 to 13:05 for an example.
0:00 Intro
0:34 Materials
0:58 Mechanics
4:12 Build tutorial - Cobblestone tube and Spawning platform.
6:42 Build tutorial - Redstone
7:42 Build tutorial - Killing platform
9:27 Engineering control to stop flooding of the spawning platform before leaving
10:20 Build tutorial - Bubble column
12:17 Instructions for manual use
14:10 Instructions for AFK use. When you are done using the farm, just drop down and leave.
14:45 If needed, you can lower the mouse sensitivity in your controls to help you fine tune your aim.
Doublemoses (great explanation):
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Rays works (great build that this farm is conceptually based on):
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Gamepedia (good documentation of mechanics):
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I use smooth stone in this video to make it easier to count blocks, but you can substitute with a different type of solid block (like dirt).
The outer edge of the 5x5 spawning platform is made of glass blocks to prevent spawning of ravagers, which are wide enough to clip into the walls. The torch above the dispenser prevents spawning on top of the dispenser face, which is needed for the same reason.
For each wave, there are 20 attempts to spawn raid mobs at location above the x and z coordinates of the village center, with a random 0-4 added to each coordinate. You would need a 5x5 square to guarantee success of every attempt, but this is unnecessary because there are 20 attempts. Using just 9 solid blocks, like in this design, means that the wave will spawn 99.99% of the time, which is good enough for practical purposes.
Pulover's, TinyTask, and AutoHotKey are free macro recorders. Gaming keyboards and mice usually come with macro software as well that can be downloaded from the manufacturer's website. EssentialClient is a mod that can be used to run macros in-game:
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Download for Razer Synapse macro:
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